![]() Preferences > Video > Output (Scaled) Resolution > 1280x720Ĭapturing audio on a Mac is probably one of the most frustrating things you'll encounter. Preferences > Video > Base (Canvas) Resolution > 1280x720 Also these are the only video options that'll reduce the missed frames. For me it's a no go as it's still lagging and it's forcing me to stream in 720p. ![]() The other option keep your scenes and transitions but unfortunately doesn't reduce completely the lag. But this is the only option to reduce to maximum lag and stutter. It do looks bad while streaming and yes you're currently disappointed. So if you want your overlay with all it's bells and whistles you'll never have smooth transition. So yes you'll understand that you can't have transition between your scenes because when changing to another "Scene Collection" gives a black screen for few seconds while loading. ![]() By the way in a Source properties checking the "Hide source when playback ends" and "Close file when inactive" will not help at all. As you have probably noticed anyway the transitions lags terribly on OBS Mac and are unusable. Thing is that all scenes remains activated in the background so you can transition between scenes. The only thing that'll remove all the stutter, skipping, lag, etc (apart of removing the bells and whistles of your overlay) is to keep a maximum of 1 scene per Scene Collection. This is what makes the computer and video output to lag. Causing the percentage and number of missed frames at "Frames missed due to rendering lag" to be in orange or red. If you noticed lag, like your mouse cursor lagging, you can verify this by going into "View > Stats" and see that the "Average time to render" is easily over 10 ms, causing the "FPS" to drop below 30.00. Heavy customizations means a combination of, webcam capture, video backgrounds, window capture and scene integration.Īt this point you probably know it. ![]() No matter how good your computer is, you WILL get missed frames due to rendering lag if you're using more than one scene with heavy customizations. As you can see in my config, it's a decent computer to run a heavy and demanding stream setup. I'm writing this post and the current OBS Mac version is 23.0. This is definitely the major downside of OBS Mac. By product I mean the resulting stream that will end up on Twitch. So in the end there are no fix but just runarounds that WILL impact the end quality of your product. First I have to say that yes OBS is responsive on helping on their Discord but I have to say that no matter what help they can provide it won't help the fact OBS on Mac is an optimized tool. Hi everyone, I've been streaming with OBS on a Mac since 2015 and I have gathered a lot of experience through the years and hopefully this post will save you quite some time. Been obligated to sell the mac for 2000$. Some people will choose a Windows computer instead of a Mac knowing this. OBS Project team should advise this on the download page and write somewhere that the Mac version is in beta. The problem really comes from the Mac application that isn't optimized with Apple's hardware. I believe this would reduce the latency from your keyboard to your monitors while any lag Zoom has processing the audio (and probably) video would be slightly increased.UPDATE (): I've been using the same overlay and added lots of scenes, videos, transitions and other stuff and I never got an issue using OBS on a Windows computer. | |MIDI / Logic piano | |output channels: L & R | | monitors: headphones | | Here's a crude diagram that shows how this might work: If you use Loopback (and you may also use Audio Hijack for finer-grained control) you can create virtual devices that can be selected from within Zoom (for example) while being monitored through, say, a pair of headphones.
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